![]() ![]() I also can never get enough of the voice samples from a lot of other tables. In fact, not only does 1987 table Victory feature a sleek racing-style design, but it also has background music so catchy that I willingly listen to it outside of gameplay sometimes. They aren’t as visually stunning as they are audibly punchy, but they are still interesting to look at if to see just how far pinball games have come since then. Of course, how can one forget the old-timey dings and pings of the machines that aren’t as technologically advanced as late ‘70s/’80s cabinets? Big Shot, Jacks Open, and Genieare examples of this era represented here as faithfully as their modern cousins. From the action-packed scenery in Rescue 911 to the colorful billiards-inspired display in Cue Ball Wizard, The Pinball Arcade has these elements down-pat. Even though Bally and Williams will be missed, the sheer number of varied styles and playfield designs can nevertheless be positively overwhelming. And man, these tables never cease to amaze me! Recreated in playable form for the public to get their hands on affordably, The Pinball Arcade’s tables look and sound exactly like the real deal. After all, the two go hand in hand in creating the feel of the cabinets each table in the game is based on. You know, the thing with The Pinball Arcade is that you can’t really talk about the visuals without also bringing up the sound design. I know it sounds like I’m beating on the game early into the review, but frankly I wasn’t sure where else I could pick at these things. That way, Flight 2000 and the Stern + Gottlieb Challenge mode serve as bonus goodies for those buyers. I think the issue here could be rectified if the game were to detect that the players also have the tables in Stern Pinball Arcade, therefore declaring the Stern tables in The Pinball Arcade to be purchased already. Mary Shelley’s Frankenstein is even used again as the free table you start out with. The only differences between buying the tables here and in Stern is that Flight 2000 is available here and you’ll get to play a different Challenge mode involving a few Gottlieb and Stern tables (meaning you still have to purchase some Gottlieb ones). I suppose they’re here to prevent this game from being called “Gottlieb Pinball Arcade”. I mean, I get that they technically originated here, but on the Switch they’re already available through Stern Pinball Arcade. On the flipside, I found it kind of strange to find the Stern tables are here. It’s an oxymoron for Farsight’s goal to preserve pinball history in video game form and there are some tables from those companies I was looking forward to playing on Switch. ![]() It truly sucks that the license expiring. It’s on the verge of expiring with no renewal in sight and players who have the previously released editions of Pinball Arcade have until June 30 th before they get removed from digital stores. ![]() It’s more about the licensing contract to have the tables ported to begin with. I’m sure Farsight feels the same way this isn’t a matter of the Switch not being able to handle those tables, of course. That’s not to say there’s anything to ignore, though.Īs much as I hate to say it, the lack of Bally and Williams tables is a disappointment. FarSight Studios have already been great at converting arcade pinball cabinets to video game form with their previous installments so what else could I really expect from a release of The Pinball Arcade at this point in time? Well, a lot of fun for starters! I know I’m jumping the gun a little early by saying that but if you’ve played any of their Pinball Hall of Fame or Pinball Arcade games before, you know what you’re getting into. I was hoping this one would come to the Switch ever since I played Stern Pinball Arcademonths ago.
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